Category Archives: iOS

Loading an image from the iOS Library in PhoneGap

23 Aug 2016

While working through one of my personal projects I’ve figured out how to load an image from an iOS device’s Library. There are two steps – first use the Camera plugin to provide a UI for the user to select a file. The next is to take the file path the Camera plugin provides and […]

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Create Mobile Provisions and P12 files without a Mac for Cloud Build Services

02 Aug 2016

There are many Windows developers who want to create iOS apps but do not want to make the investment into Apple hardware – one way around it is to virtualize OSX which works OK if your intent is to use Xcode. The other option is the situation where you are planning on using cloud services […]

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Angular and Scrolling Content

15 Oct 2015

I’m currently enrolled at Thinkful.com in the Angular course. I’m well over half-way through and have been applying Angular to my work projects with great success. One thing that I needed to do was to have scrolling views in my hybrid apps while having other areas of the app remain static. My future goals involve […]

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Preventing Webview Bounce and Keyboard Layout Shift

11 Apr 2015

Using libraries over frameworks means that there are few things that you have to do yourself. Preventing webview bounce – as can be seen in mobile Safari – is one of them. This is especially true since you are most likely using a scrolling library such as iScroll. Webview-bounce and iScroll don’t play well together. […]

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Mobile Device Detection using the UserAgent

26 Jun 2013

It used to be that you could use css media queries on mobile devices due to the limited screen resolutions available. We knew, for instance, that 480 x 320 was the iPhone’s screen resolution so you could do a media query based on those dimensions and deliver a phone layout, or the 1024×768 resolution was […]

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