Tag Archives: html5 canvas

Creating Image Maps From Canvas-Derived Coordinates

10 Jun 2015

Here’s a cool thing – I came across a situation where I was stacking identically-sized transparent PNG’s on top of each other but needed to be able to select their visible areas. The layered nature of z-ordering the images prevented us from getting beyond the top-most layer (actually, not image tags but z-ordered divs with […]

Read More

HTML5 Canvas and Particle Systems

13 Mar 2015

I’ve been doing a lot of canvas stuff lately which reminded me of some things that I’ve always wanted to try. In particular I’ve always meant to find time to try writing a particle system using HTML5 Canvas. Its pretty easy to do – the idea is that we render a shape or a number […]

Read More